

And I probably lost my account because of it. You're right, about that, the site's community is really active and they're nice guys most of the time, like majin kaine and swagga kings, i've talked to them about that, and i was told about the lurker system that works on the site. id say its more like a private guild of professionals than a casual based forum just for wares like mfg or archive or mffa etc the more your rank rises the more stuff you can access and stuff which is cool. you have to contribute and be social to keep an account there which imo is fair. Its an awesome community but you only get out what you put in from my experience. maybe one of the last true communities or mugen teams still active out there from the old days. At the moment, I just need sprites for things that I don't have(if not), I'll probably have to draw it out.Newagemugen makes the best stages and screenpacks. Subject to change, and templates will be added (would give templates to people who want to contribute and make some.įor those who are interested: I don't mind having people join my project, though you can work/help me or test for me. Lifebars: In progress and is shown in my Labrys Alpha video. The Persona BG is part of the big port, so for non-persona characters will have a blank than a window, unless you want to add something into it. Like in game, but switched to empty cards since there are no P4A characters officially made atm (besides my Alpha). Going to be animated with P4A character sprites, resizing it for perspective. The cursor is going to be the "font" which will overlap the selection with "Arcade Mode description" on the bottom right.

The "text" will scroll like it was in the game. The green light and what not will be putted in. Instead, I'll just make it scroll through different shadows with that bg.

The "shadows" will charge and I might not add the scrolling announcement room because it requires way more sprites for each shadow. It's going to be animated like how it was animated in the actual game, though I don't have all the things I need atm. Most of her combos that can be done is actually combos that you learn throughout trial mode and some others I found myself.īeen designing the layouts, getting the rough thing out first. I'll implement the persona system and her burst. As soon as I can rip the sounds and FX, I'll replace those "temporary" sound and FX for her. The character I'm doing at the moment is Labrys. Been a fan of this game and I was urgently waiting for rips so I had to since I main Labrys and I personally love the style of Persona 4. Not too much to start, but I kind of got some things working on my sleeve.
